The end of the beginning

In January 2023, Joseph Saveri and I filed the initial Andersen v. Stability complaint on behalf of three visual artists—Sarah Andersen, Kelly McKernan, and Karla Ortiz. The complaint chal­lenged the legality of certain AI image gener­a­tors, including those made by Stability AI, Midjourney, and DeviantArt. In October 2023, Judge William Orrick dismissed most of our claims. But in November 2023, we filed an amended complaint (adding seven more fantastic artists as plain­tiffs, and Runway AI as a defen­dant). Last week, Judge Orrick issued an order allowing our core claims to proceed, including all our copy­right-infringe­ment claims.

No, this doesn’t mean we win. On the contrary, it only means we get to start: we can begin discovery and put the case on a path to trial. But it’s an impor­tant step forward for the case, which had other­wise been paused for over 18 months.

Some coverage of the deci­sion in the Holly­wood Reporter. Also some encour­aging words from Brian Merchant—author of Blood in the Machine, an excel­lent history of the Luddite move­ment—who says that “many predicted the lawsuit wouldn’t get past this crucial hurdle” and that our success in doing so is “a beau­tiful thing.” Merchant also notes:

Neither the legal case nor the orga­nizing [of the Anima­tion Guild, a labor union] are campaigns against the tech­nology itself, after all, but efforts to wrest consent over how the tech­nology is used in their lives.

While you’re waiting for Merchant’s book to arrive, some major points of the histor­ical Luddite move­ment—as distinct from the latter-day tech-bro smear—are covered by Tom Humber­stone’s web comic.

Vita brevis

I’m honored to be repre­senting over 20 creators in seven lawsuits chal­lenging gener­a­tive AI. Still, the Andersen case has always had special weight for me. For one thing, the case is prob­ably the most tech­ni­cally knotty of the seven. It raises unique factual & legal issues—about which another time.

But also—my thinking about these cases initially arose from noticing that my own work was in the training datasets for all these commer­cial AI models: my writing, my soft­ware code, my visual images. Still, I iden­tify most strongly as a visual artist and designer. That’s the work that’s moti­vated (and paid for) every­thing else I’ve done—including law school. Having carved out this niche over many years, it was all too easy to foresee how gener­a­tive AI based on illegal prac­tices could knock off or perma­nently dilute that work.

A visual-artist friend of mine recently told me she found it bewil­dering that AI propo­nents frequently depict visual artists as “gate­keepers”—the theory, I guess, is that visual artists’ objec­tions to gener­a­tive AI arise from some anti­de­mo­c­ratic despair that others might be able to use AI tools to artis­ti­cally express them­selves. As my friend put it, “They don’t under­stand—when I’m making art, that’s basi­cally the only time I feel normal.”

I under­stood. Gener­a­tive AI repre­sents not just an economic threat to artists, but also a deeper, person­al­ized encroach­ment on a certain intel­lec­tual & emotional habitat. I’ve been self-employed for my entire profes­sional career. Not because I have some antipathy to being employed by others. Rather, because the habits that make my work distinc­tive and prof­itable as an inde­pen­dent designer are not well toler­ated in the work­place. For instance—I don’t like asking for permis­sion. I like to make things and put them in the world and see what happens.

So let’s see what happens.